Here is one of the characters I created for the VR game, Golden Gloves boxing https://goldenglovesvr.com/
I was responsible for modeling, sculpting, retopology, baking, texturing and visual development of various boxers for the game which was initially released in February 2023.
I included some higher detailed renders from Marmoset Toolbag in addition to the game model developed in Unity for Meta Quest 2.
I am happy and grateful to have been a part of this project. It's been a fun journey where I was able to learn and grow more as an artist.
It was a pleasure to work with the team at Engine Room VR - thanks Aaron, Jakob and Kalyn!