Boxer character - Golden Gloves VR game

Here is one of the characters I created for the VR game, Golden Gloves boxing https://goldenglovesvr.com/
I was responsible for modeling, sculpting, retopology, baking, texturing and visual development of various boxers for the game which was initially released in February 2023.
I included some higher detailed renders from Marmoset Toolbag in addition to the game model developed in Unity for Meta Quest 2.
I am happy and grateful to have been a part of this project. It's been a fun journey where I was able to learn and grow more as an artist.
It was a pleasure to work with the team at Engine Room VR - thanks Aaron, Jakob and Kalyn!

Boxer Character - Golden Gloves VR. Rendered in Marmoset.

Boxer Character - Golden Gloves VR. Rendered in Marmoset.

Close-up of boxer character rendered in Marmoset Toolbag

Close-up of boxer character rendered in Marmoset Toolbag

Golden Gloves Boxer character.  Unity settings for materials and textures

Golden Gloves Boxer character. Unity settings for materials and textures

Golden Gloves Boxer character textures. 4K textures used for Marmoset renders and a mix of 4k and 2k textures used in Unity for VR game.

Golden Gloves Boxer character textures. 4K textures used for Marmoset renders and a mix of 4k and 2k textures used in Unity for VR game.

Unity wireframe render of Golden Gloves boxer character.

Unity wireframe render of Golden Gloves boxer character.